package ru.papergames.model.binsocket.packets.response
{
	import ru.papergames.model.binsocket.data.ExtByteArray;
	import ru.papergames.model.binsocket.packets.SocketResponse;

	public class BattlePlayerStartedTurnResponse extends SocketResponse
	{		
		public static const NOTIFICATION:String = 'BattlePlayerStartedTurnResponse';
		
		public var playerId:Number;
		
		public function BattlePlayerStartedTurnResponse(bytes:ExtByteArray)
		{
			super(bytes);
		}
		
		override protected function decode():void {
			playerId = binaryData.readLong();
		}
		
		override public function getNotification():String {
			return NOTIFICATION;
		}
	}
}